Thibault Girard
Thibault Girard
Lead Concept artist @Rebellion - remote
Edinburgh, United Kingdom

Summary

Hi everyone!
I'm a French concept artist and illustrator living in Scotland now.
I’m currently working in the video game industry as a lead Concept artist at Rebellion North.
I love painting, playing with Blender and then mixing these two sometimes!

Still learning new tricks and skills and I always will.

I’m always open for new and interesting opportunities.
Contact : thibault.ky@gmail.com
Mobile : +33 767553633

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Skills

Concept ArtIllustrationCharacter DesignEnvironment DesignEnvironment ModelingDigital SculptingCharacter Modeling3D Animation2D Animation

Software proficiency

Photoshop
Photoshop
Procreate
Procreate
Blender
Blender
3ds Max
3ds Max
ZBrush
ZBrush
After Effects
After Effects
Premiere
Premiere

Productions

    • Video Game
      Warhammer - Age of Sigmar : Realms of ruin
    • Year
      2023
    • Role
      Senior Concept artist
    • Company
      Frontier
    • Video Game
      Humankind
    • Year
      2021
    • Role
      Concept artist, Illustrator
    • Company
      Amplitude Studios
    • Video Game
      Endless Space 2
    • Year
      2017
    • Role
      Concept artist, Illustrator
    • Company
      Amplitude studios
    • Video Game
      Endless Legend™ - Symbiosis
    • Year
      2019
    • Role
      Illustrator
    • Company
      Amplitude Studios
    • Video Game
      Velocity 2X Critical Mass Edition
    • Year
      2017
    • Role
      Marketing artist
    • Company
      Futurlab

Experience

  • Lead Concept artist at Rebellion
    Edinburgh - Remote, GB
    November 2023 - Present

  • Senior Concept Artist at Frontier developments
    Edinburgh - Remote, GB
    April 2022 - October 2023

    Worked on Warhammer Age of Sigmar on the keyframes and environments designs.

  • Concept Artist, Illustrator at Amplitude Studios
    Paris, France
    August 2018 - April 2022

    At Amplitude I had to create a large variety of illustrations to accompany the players during their quests and progress in Endless space 2 (a 4X game). I also had to make concept arts for the playable and non-playable alien races (their spaceship fleets included). Using both digital painting and 3D rendering. I also did the latest 2D animations for the in-game ground battles.

    Worked on Humankind character/avatar creations and events/techs/others illustrations for the main game and DLCs.

  • Concept artist, environment artist. at Futurlab
    Hove, GB
    February 2015 - August 2018

    I had a lot of tasks to complete at Futurlab. I was doing the concept arts (environment, character and mecha), making 2D sprites and 3D mechs and I had to animate these. I also did a lot of environment concepting and modelling following my own concept artworks. All that made me go from a very comic book art style to a cartoonish one and in the end to a semi-realistic one.

  • Writer/Illustrator at 3Dtotal
    Brighton, United Kingdom
    October 2016 - October 2016

    2DArtist - issue 130 - Speedpainting tutorial.

  • Illustrator at Freelance
    Paris, France
    January 2013 - December 2015

    Book cover illustrations. Marketing illustrations. Poster illustrations.